Catalog and Asset Counts
This catalog counts distinct equipment variants once across the six main fitted body families. Bodies, simulation proxies, Original fits and additional demo equipment are excluded.
Item totals for 6.0a#
| Pack | Main items | Additional demo items | Total items |
|---|---|---|---|
| Armor | 216 | 4 | 220 |
| Accessories & Robes | 138 | 5 | 143 |
| Clothing | 147 | 0 | 147 |
One item is one equipment appearance across all fitted bodies. Bracer pairs count as one item. The technical SK counts below keep left/right components separate. Additional demo choices describe the current tables and can change with the final selection.
Pack totals#
| Pack | SK variants | SK_ID rows | Unique MI | Unique T |
|---|---|---|---|---|
| Armor | 216 | 92 | 151 | 340 |
| Accessories | 149 | 61 | 78 | 156 |
| Clothing | 147 | 49 | 106 | 223 |
The three main catalogs contain 512 SK entries. Left/right bracers are separate entries; the Accessories catalog contains 11 independently usable pairs, or 22 SK components. Armor includes four technical shirt appearances, including the base shirt currently retained in Common.
Counts by slot#
| Pack | Slot | SK variants | SK_ID rows | MI | T |
|---|---|---|---|---|---|
| Armor | Boots | 37 | 16 | 18 | 39 |
| Armor | Chests | 49 | 25 | 47 | 110 |
| Armor | Helms | 82 | 34 | 60 | 131 |
| Armor | Pants | 44 | 16 | 23 | 57 |
| Armor | Shirts | 4 | 1 | 4 | 6 |
| Accessories | Bracers | 22 | 11 | 3 | 9 |
| Accessories | Cloaks | 26 | 7 | 23 | 39 |
| Accessories | Gloves | 33 | 15 | 17 | 36 |
| Accessories | Robes | 16 | 5 | 16 | 30 |
| Accessories | Shoulders | 52 | 23 | 19 | 45 |
| Clothing | Boots | 8 | 8 | 4 | 12 |
| Clothing | Chests | 51 | 15 | 53 | 114 |
| Clothing | Helms | 74 | 20 | 35 | 61 |
| Clothing | Pants | 14 | 6 | 14 | 36 |
Absolute Pack and shared resources#
Across all three catalogs, there are 316 unique equipment material instances and 667 unique equipment textures after shared resources are counted once. These totals exclude common shader detail/default textures, body materials and demo scenery.
The sum of per-pack resource counts is larger because several packs use the same resources. An identical filename in two packs does not establish that its appearance is identical.
Read the detailed table#
Detailed equipment catalog contains all 202 SK_ID rows. A row groups the material appearances of a named model; L/R bracers share one design row.
MI and T count the resources used by that design. An atlas appears in every design row using it. These row totals must not be added to obtain a unique texture-file count. Artistic roles retain their tiers, such as Light T3 or Heavy T1; robes use Mage roles.
Geometry counting#
The earlier CSV catalog grouped geometry only when both LOD0 vertices and triangles matched. The corrected reference snapshot is shown below; it is separate from the current main catalog above.
| Pack | Reference SK entries | Geometry groups |
|---|---|---|
| Armor | 215 | 92 |
| Accessories & Robes | 143 | 63 |
| Clothing | 146 | 49 |
| Sum of pack entries | 504 | 204 |
The geometry sum includes cross-pack overlap; it is not a deduplicated Absolute total.
SK_ID counts describe named design rows and are not a substitute for that geometry test. The current offline geometry reconciliation is kept with the editorial review because its measurements differ from the earlier CSV snapshot.
Reference geometry groups by slot#
This is the same earlier CSV snapshot as the geometry summary above; it is not the current 6.0a item total.
| Product area | Category | SK entries | Geometry groups |
|---|---|---|---|
| Armor | Boots | 37 | 16 |
| Armor | Chests | 49 | 25 |
| Armor | Helms | 81 | 34 |
| Armor | Pants | 44 | 16 |
| Armor | Shirts | 4 | 1 |
| Accessories and Robes | Bracers | 22 | 13 |
| Accessories and Robes | Cloaks | 26 | 7 |
| Accessories and Robes | Gloves | 33 | 15 |
| Accessories and Robes | Robes | 16 | 5 |
| Accessories and Robes | Shoulders | 46 | 23 |
| Clothing | Boots | 8 | 8 |
| Clothing | Chests | 51 | 15 |
| Clothing | Helms | 73 | 20 |
| Clothing | Pants | 14 | 6 |
Full Skeletal Mesh variant list lists all 512 main-catalog SK entries.
