Clothing — Initial Release Notes
A new modular everyday-clothing pack for building civilian, commoner and other medieval character outfits alongside the Armor and Accessories library.
Content#
The current main catalog contains 147 items: 74 headwear, 51 chests, 14 pants and eight footwear variants. This is a new product, so there is no previous Clothing release total to compare.
Included systems#
- Fitted equipment for the supplied character families, selected through
DT_Clothing. - Garment appearance variants and shared texture atlases, documented in the full SK_ID catalog.
- Cloth simulation on configured garments, with fitting and visibility rules for modular layering.
- Skeletal equipment plus available static equivalents referenced from item tables.
- An overview gallery with grouped appearances and a shared interactive outfit demo.
- Basic footwear using selected Armor geometry so a clothing outfit can be completed.
Native CC fits are supported; CCMH support is planned for early November 2026. Full third-party character products are not included.
