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Clothing — Initial Release Notes

A new modular everyday-clothing pack for building civilian, commoner and other medieval character outfits alongside the Armor and Accessories library.

Content#

The current main catalog contains 147 items: 74 headwear, 51 chests, 14 pants and eight footwear variants. This is a new product, so there is no previous Clothing release total to compare.

Included systems#

  • Fitted equipment for the supplied character families, selected through DT_Clothing.
  • Garment appearance variants and shared texture atlases, documented in the full SK_ID catalog.
  • Cloth simulation on configured garments, with fitting and visibility rules for modular layering.
  • Skeletal equipment plus available static equivalents referenced from item tables.
  • An overview gallery with grouped appearances and a shared interactive outfit demo.
  • Basic footwear using selected Armor geometry so a clothing outfit can be completed.

Native CC fits are supported; CCMH support is planned for early November 2026. Full third-party character products are not included.

ROG Modular Assets · 6.0a documentation
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